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Careers

Lead Artist

Micro Forté Studios is always interested to talk to artists who are bored with the relentless grind of three year development schedules and will welcome the chance to work on a new game every few months. Reduced costs offer the chance to create truly innovative games in a completely new area.

A Lead Artist is expected to posses strong leadership qualities, the ability to provide direction for other artists and artistic skills of the highest industry standard.

Requirements

  • Three years experience in a senior artist role in the games industry.
  • At least one published title
  • Strong team building and management skills
  • Strong organisational skills
  • Avid gamer
  • Well developed art & design sensibilities
  • Extensive experience in 3d and 2d art asset production using 3D modelling tools such as 3DS Max and digital paint packages such as Photoshop.
  • Skills and experience in 2d animation desirable

Application and Portfolio Guidelines
Online portfolios or CDs are fine. You will be required to provide a full portfolio at interview stage. Please supply examples of low poly models and scenes, including mesh renders, textures, and 2D hand rendered art. Subject matter we are interested in includes scenery (cityscapes as well as outdoor), items and weapons, characters and animals. Please provide polygon count information, and text explaining what parts are your work if the examples are from games or other group work. You will need to be prepared to do a modelling test in 3DS MAX as part of our interview process.
If you believe that you are the right person for this position, please forward your resume by email to: